Jessica Drigalski: That night we had a Slingbox, which is an old technology. She was a product manager with Linden Lab at the time. Jessica Drigalski: So we had 40 Lindens maybe downstairs crowded in this little space.Īnnie Minoff: That's Jessica Drigalski. They were waiting to watch the latest episode of one of the biggest shows on television back then, CSI: NY. Employees were excited, poised on the edge of their bean bags. Here's producer Annie Minoff.Īnnie Minoff: In October of 2007, Linden Lab was holding a special screening in the rec room of its San Francisco office. Second Life was becoming a more welcoming space for more people, and it seemed on the cusp of breaking through to the mainstream. And you heard about what happened when swarms of new users came rushing in, bringing sex, harassment, and even war to this virtual world.īy 2007, Linden Lab, the company behind Second Life, had put in place a new set of rules. In those episodes, we've told you about Second Life, an early metaverse where people could gather online in an immersive world. If you missed the first two episodes, they're already in your feed. Today, we have the third episode in our series, How to Build a Metaverse. Kate Linebaugh: Hey, it's Kate, co-host of The Journal. This version may not be in its final form and may be updated. This transcript was prepared by a transcription service.
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